Posts Tagged ‘ham’

Five Minutes to Kill Yourself: Wedding Day

In this multiplayer continuation of the Five Minutes franchise, I was responsible for fundamental gameplay systems as well as streamlining the game for optimal system performance. As senior developer on – View Post ..

Imagine That: Googaa Hunt Game

As the lead developer on this game for Nickelodeon and Paramount Pictures, I implemented a Flex application framework I had recently developed. After creating the core functionality I optimized the – View Post ..

SPAM’s Break the Monotony Game

Ham Jam Dance Floor Installation

Spongebob: Gary’s Adventure Game